2008年3月4日 星期二

傑森尼爾森

Between Treacherous ObjectsTreacherous Objects

Jason Nelson


所有物件,不論商務產物,或製作的機械機制,都連接起來。購買或偷來的物件都在空間內,一個內部移動結構的建築,活躍的深度。危險物件間透過互動幾近3D純空間來建立這些連結組織。那些數位距離的探討產生宣傳與機密,成行與多型態的空間詩論。一個平板銀幕文化,透過游動的滑鼠,建立起來。

在網絡上,有一個平面的期望,微薄的厚度與跳躍的超文件。連結是系譜的連結構思間的分支聯繫。危險物件間存在於顯示器內。保持使用者飛行或避開,並產生深度建築的社區。這些結構意指活躍地將構思與物件連結。而沒有使用者移動,插圖自行消失,一個下降的組織,撕裂的影像語義。

而名稱,附有百老匯發音,產生虛飾小型廣告牌宣布明顯的模糊結合。而一旦使用者揭露這些內部建構這些消費者型態,它們便會顯示更多移動,藉密碼進入錄影節目。這些超疊印剪輯是另外加入消費主義的層面來聯繫西方文化。它們一半宣傳產生控管與讚美,教導必須不學習訊息外的東西。而同樣地,另一半掩敝這些文化性強的事物、品項與構思間的特別連結。連接這些物件是潛意識與短暫的概念,一種必須透過滑鼠來感覺的概念。

All objects, commercial creatures or manufactured mechanisms, are connected. Between what is bought or stolen, flownor born is a space, an internal architecture of moving structures, living depths. Between Treacherous Objects buildsthese connecting tissues via interactive, nearly three-dimensional net spaces. Exploration of those digital distances yieldspropaganda and secrets, spatial poetics in lines and brimming shapes. A culture of the flat screen built to mouse swiminside.

There is an expectation of flatness on the web, of slight depths and leaping hypertexts. A link is the link for trees, branchingconnections between ideas. Between Treacherous Objects exists within the monitor. Holds the user to flying or avoidance,and creates a community of deep architectures. These structures are meant to be alive to attach ideas as objects together.And without the user’s movement the artwork disappears into itself, a falling tissue, the torn tendons image semantics.

And the titles, with their Broadway pronouncements, create a pageantry, small billboards announcing the obvious andthe vaguely associated. And once the user uncovers these internal architectures, these consumer forms, they can revealmore movement in password arrived videos. These superimposed clips are an additional layer to the consumerisms thattie western culture. They are fifties propaganda created to control and admire, to teach the need to not learn beyond themessage. And similarly one cannot uncover specific connections between these culturally powerful matters, items andideas. Connecting these objects is a subconscious and ephemeral notion, one that must be felt through the mouse.

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